Thursday, 8 December 2016

Monday, 7 November 2016

This is going to be a long old post.

I've neglected my blog for far too long... which is justifide... the last year and a half has been pretty damn crazy.

I worked on a few projects, some lucky enough to see the light of day some not so lucky - so it goes.

Being able to contribute to XCOM 2 was pretty damn awesome. I was brought in fairly late in the development to assist in some major areas of the game. My impressions at first were that I would be tying up lose ends that may have slipped through the cracks, a few props here and there... but I was honored to be offered to take control of an entire area of the game called 'Slums' where I was responsible for designing nearly every aspect of the environment. It was super fun and challenging and I enjoyed every moment of it. I also contributed to a few other areas.



Here's a bunch of other stuff I've done on and off since my last post...




Thursday, 23 April 2015


So here's a quick update. I left Jagex last year! Finally after 7 years I dusted off and made my way stateside, joining a legendary company in Maryland - Firaxis... working directly with the Sid man himself. It's been a crazy roller coaster this past 6 months getting married, moving overseas and getting a new job. Loving it though. My wife has been visiting me this past 6 weeks and I sent her off today back to the UK to finish the visa process... hopefully that won't take too long.

Anyway, I unpacked the old tablet out of the cupboard - did a quick sketch before heading into town!

Monday, 8 September 2014


Quick overpaint/redo of a painting I did last year that I wasn't happy with. Bit better now.

Wednesday, 23 July 2014


Quick a dirty today spitpaint sketch today - trying something new, vaguely inspired by the very brief skim through I made from one of Mark Molnar's tutorials while waiting for the bus this morning. Bout 20 minutes

Tuesday, 8 July 2014


Speed paint today at lunch. Topic was "Old Sniper".
So did a Vietnam vet who never came home.